9.2.0 PTB: First impressions of The Krasue ✅ September 2025
Switching to Head form and flying around for mobility and information gathering is a natural idea that can be done at the start of the game and between chases, but keep in mind that switching forms does spawn one mushroom (more info on this below).
- Head form should generally not be used as a way to start chase, as it cannot damage unleeched Survivors. Head form needs 3 successful hits before applying "Leech" and one more before damaging, making it very inefficient on its own.
- Instead, you must use the Regurgitate projectile in human form to immediately apply Leech (I) status effect. Regurgitate shoots a very small and fast moving projectile that travels on an arc. Shooting this projectile doesn't seem to slow you down very much at all so it's something that should be done as often as possible against unleeched Survivors. The projectile's size is quite small but making it bounce against walls makes it bounce and splincter into several parts, making it possible to even hit multiple Survivors (keep in mind that this bounce does NOT happen when hitting the floor or ceilings). After successfully leeching a Survivor, you should go for a basic attack if possible and switch to Head form when you're ready to chase the leeched Survivors.
- When using Head form in chase, it's very important to use the fly mode to catch up frequently. You can fly through Survivors (no collision) and then immediately stop ahead of them to bodyblock them before they reach a critical pallet/window.
- Head form has a charge "tentacle whip" attack with decent range but limited ability to hit around corners. Similar to a Demo shred, it's useful in the open or tiles with straight walls but quite tricky to use in round loops like rocks around certain filler pallets. Assuming that the Survivor is already leeched, this ability is generally quite strong.
- Head form is played in 3rd person view, allowing you to pull off many "Chucky-style" mindgames that'd be impossible for regular Killers in certain loops. Using the fly mode briefly to lower your height might also an interesting strategy to explore in some loops.
- Head form is unable to gain bloodlust or break pallets, but it can vault over them. Unlike some other vaulting Killers, Survivors cannot really phase through you and vault back without getting hit (even with Finesse!). For extremely safe pallets, this will often lead to a guaranteed hit after the Krasue catches up for a bit and the Survivor fails to do a full run around the loop. For less safe pallets with round loops, Survivors are typically able to run around the loop and vault again, forcing you to switch back to human form. This is one of the Krasue's biggest weakness as far as I can tell.
- Switching back to human form is VERY slow and hindering, giving Survivors a lot of distance. You reaally want to minimize the amount of times you do this unnecessarily and ideally do it when a Survivor is zoned and unable to just keep running.
- Switching into head form is quite fast and seamless, and you can begin to do things like vaulting much sooner than you'd think.
- Switching forms while getting pallet stunned doesn't interrupt the process, making it kinda possible to shrug off the effect of the stun.