Quick thoughts on Anniversary, Jason release & future roadmap PART 2/2 ✅ May-July 2026
ROADMAP AHEAD
- There are possibly no big balance changes for months. We haven't had any significant balance changes or perk/add-on adjustments since pretty much last year and the new roadmap doesn't show any PTB until the Judgement Killer midchapter. Do the devs think the game is a great state right now? Or are they so busy with upcoming content that they're delaying adjustments to existing content? We don't know.
- It's possible that the devs are scared to do much balancing because they are trying to avoid a Krasue PTB situation where a bunch of ambitious balance changes actually made it really difficult to balance the new Killer. Even with this in mind, it's still really unreasonable that so many awful perks and add-ons have gone this long without any tweaks at all. The devs could literally trust their experienced to make small but safe changes (like they did many times during 2025) but they've been incredibly reluctant lately.
- As someone that routinely evaluates add-ons for my tierlists and website, I know of SO MANY add-ons that are currently completely bugged or that have been basically useless for months or even years. I'm a bit disappointed that this might continue to be the case for a long time.
- This balance stagnation is even more concerning when you remember that the devs are currently in the process of reworking how the MMR system works and we have very little info about it yet.
OTHER TOPICS:
- The Anniversary in-game event mode is a disaster in terms of balance, with Killers receiving very few boring abilities and Survivors having a wide variety of super impactful and game-changing ones. I'm really not a big fan but I won't be speaking much about it anymore (or about the cake rarity controversy) since so many other people have already covered it.
- Shane Wiigwaas is a great Survivor addition to the cast and his perks strike a good balance of being useful without being game-breaking.
- The only two exceptions are Cross-Examination (which was too strong on release but has already been addressed) and possibly Lend a Hand with Resurgence (but that's 99% the fault of Resurgence being already game-breaking strong in my opinion).
WEIRD BUGS AND MORE:
- The Skull Merchant was hit by a "bug fix" that has indirectly multiplied the distance at which you cannot use any drones near hooked Survivors. It's so bad that you can't even place a drone if you're two floors above someone in the basement. It's very upsetting that Killers like Skullie still receive so little love and quality of life changes.
- Dracula's purple Fang add-on has been changed a FOURTH time, this time with an explanation in the patch notes that states: Fixed an issue where the "Warg's Fang" add-on for The Dark Lord only showed the aura of the last Survivor's Scent Orb. - For a bit of context, this add-on originally did NOT reveal everyone's accumulated auras, and then for a while it did (we thought it was a bug because this basically gives insane amounts of information and outshines basically every other add-on). And then one day it stopped doing this for a while and now it does it yet again. Even though they say this is a bugfix, I'm 99% sure that they did not intend this add-on to work this way and that they'll eventually change (for the 5th time) in the future.