(Post 3 of 3) 10.2.0 Midchapter Perk Changes PTB ✅ August 2026
How do these perk reworks affect the meta?
- Thrill of the Hunt rework effectively ends the Hex-stalling meta and the whole "Unemployed Build". Thrill, Shattered Hope and especially Dominance can block totems for a while but there's no way to slow down totem cleansing and keep repeatedly interrupting it anymore. In fact, Survivors now have many ways to cleanse totems even faster than before. With Blood Favor also being nerfed, Hex builds will look quite different from now on.
- Nerfed Shoulder the Burden can't be used multiple times anymore. This perk will be even more rare in solo queue but might occasionally still be used by coordinated teams. The two minutes of being broken is now a serious risk.
- Luck-stacking builds are basically dead since you can no longer guarantee near 100% self-unhook chances after the Slippery Meat rework.
- Windows of Opportunity is no longer a "shows-everything" perk and might be commonly run with Five Moves Ahead to combine both side-effects while showing pallets and windows.
- M1 Killers now have several STBFL-like perks that shorten their basic attack cooldown, which can be stacked together or used individually. Survivors will need to be super ready for even regular M1-oriented Killers to be really deadly in certain situations. I expect nerfs in this department as soon as the devs realize how oppressive these perks can be on some Killers, especially things like Doctor being able to consistently deny unhooks.
- Several Killer perks now apply strong Ruin-like regression which punishes Survivors when they leave gens unattended. Help Wanted in particular seems very strong at this and quite easy to trigger consistently.
- Survivors now have multiple vault speed increasing perks which stack similar to old Resilience & Spine Chill. When used together, vault speeds are actually really fast. It requires several perks to work but Killers will need to keep an eye out for it.
- Survivors have more viable healing options than ever and also many sources of increased unhooking speed, making them a lot less predictable and harder to contain, especially in the endgame. They also have some crazy options to open gates and cleanse/bless totems very fast.
- Chest builds are now quite viable considering the Moment of Glory buff from the last patch and all of the changes to other chest perks in this one.
- The last Survivor can open the hatch somewhat reliably without items for the first time with the perk Sole Survivor.