10.2.0 Midchapter Impressions ✅ October 2026
- The midchapter patch has been released but some changes have been cancelled or reversed. The most notable ones are listed below.
- This is Not Happening no longer affects great skillcheck size meaning that this already awful perk is now gonna be WORSE than before. They did this change to avoid dangerous interactions with the perk Hyperfocus but in doing so they literally have made the perk completely unusable. Please rework Hyperfocus already instead of having to continue to warp everything else around it.
- Shoulder the Burden has been partially unnerfed and now can be used multiple times per match again. This is another massive disappointment. Shoulder is an incredibly strong perk and one of its worst features is that Survivors can create lose-lose situations where someone uses shoulder and later that person gets shouldered by someone else, constantly delaying a Killer's ability to have someone dead on hook even if they're not tunneling extremely aggressively. The devs supposedly did this change to "help Solo Queue players" but this perk will still be used by coordinated SWFs only anyway.
- Dark Arrogance buff gets basically cancelled and now affects missed attack cooldown instead of successful attack cooldown. I understand the dev's concerns about M1 recovery perks being too overwhelming but this change is atrocious; with the longer stun penalty still in place, this perk is WORSE than before again. Once again, these last minute changes seem really poorly thought out. Why are we nerfing perks that nobody used anyway?
- Most other perks changes (with a few exceptions like Borrowed Time) have gone through as announced and they're mostly very good changes.
- I'm conflicted about the Windows of Opportunity nerf mostly because recently maps have become a lot more inconsistent. In the past, you had several pallets that would spawn 100% of the time or at least follow some kind of logic. But now? You can have tiles that spawn missing their pallet or previously guaranteed pallets that simply don't spawn at random. If we're gonna nerf info perks, can we at least make an effort to make the game consistent so we don't NEED them??
- Overall, the meta hasn't changed that much for either side. Killer will definitely see an increase of "gen-kick" based builds for sure with perks such as Lay Waste Undone being recently added or reworked.